Loading...
"The human body is a great joystick." -- unknown

Motion capture technology is frequently used by game developers to capture human motion for their characters.

"Full Motion" is where motion capture is used on the player for the purpose of creating a 3D model that mimics the player's actions in real time.

2009-04-29

04-29 Presentation

Today I gave another, more refined Full Motion presentation than the one from earlier this month.

It can be found online HERE.

2009-04-11

Linking Cap


A "Linking Cap" -- as I call it -- is a 3IRLED cap that has one-to-one motion tracking built in.

2009-04-10

04-10 Presentation and Facebook Group

Earlier today I gave a presentation about Full Motion.

It is available online HERE.

A Facebook Group about the Full Motion Project has been set up. It can be found HERE.