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"The human body is a great joystick." -- unknown

Motion capture technology is frequently used by game developers to capture human motion for their characters.

"Full Motion" is where motion capture is used on the player for the purpose of creating a 3D model that mimics the player's actions in real time.

2009-04-29

04-29 Presentation

Today I gave another, more refined Full Motion presentation than the one from earlier this month.

It can be found online HERE.

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