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"The human body is a great joystick." -- unknown

Motion capture technology is frequently used by game developers to capture human motion for their characters.

"Full Motion" is where motion capture is used on the player for the purpose of creating a 3D model that mimics the player's actions in real time.

2007-12-22

Head Tracking for Desktop VR Displays using the Wii Remote

The first step towards full motion has been accomplished.